<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>&lt; Monowave &gt;</title><description>Hello!</description><link>https://devosfera.vercel.app/</link><item><title>Creating a water shader in blender</title><link>https://devosfera.vercel.app/posts/blenderwatershader/</link><guid isPermaLink="true">https://devosfera.vercel.app/posts/blenderwatershader/</guid><description>You can&apos;t have virtual water without fog.</description><pubDate>Sun, 24 May 2026 13:00:00 GMT</pubDate></item><item><title>JSOBJ: A lesson in how software 3D renderers are made</title><link>https://devosfera.vercel.app/posts/jsobj_file_viewer/</link><guid isPermaLink="true">https://devosfera.vercel.app/posts/jsobj_file_viewer/</guid><description>A 3D engine can be built using the power of a single equation.</description><pubDate>Sun, 26 Apr 2026 10:43:00 GMT</pubDate></item></channel></rss>